Play your part in the epic events unfolding during this era, including the conquest of the Lydian Empire (in western Asia Minor) by the expanding Achaemenid Persian Empire, the Persian Wars, in which the Greeks of mainland Greece defeated two Persian invasions, the subsequent wars between the victorious Greek city states, the development of a new military system by Philip II of Macedon, his conquest of Greece, the invasion and conquest of the Persian Empire by his son Alexander the Great, and his campaigns beyond Persia into India.
Experience the wars between Alexander’s generals (the Diadochi) after Alexander’s early death, while Rome was expanding from a single city to controlling most of Italy by 280 BC, and in Sicily Carthage fought a series of wars against Syracuse and the other Sicilian Greek cities for control of the island.
Command either side in any of these conflicts, or explore what-if scenarios – such as what Alexander might have done next if he had not died so young – would he have been able to conquer Carthage and Rome?
8 new factions: Achaemenid Persians, Etruscans, Antigonos, Lysimachos, Spartans, Latins, Lydians, Kyrenean Greeks, Thessalian Greeks.
10 new units: Persian Immortals, Persian sparabara foot, Persian armoured cavalry with bow, Persian improvised camelry, armoured citizen hoplites, armoured veteran hoplites (with Spartan variant), shallowly formed armoured citizen hoplites, Lydian cavalry, Carthaginian chariots, Macedonian prodromoi.
30 new army lists (expanding the total number of army list to 105):
10 new Epic Battles: Thymbra 547 BC, Marathon 490 BC, Plataea 479 BC, Cunaxa 401 BC, Chaironeia 338 BC, Granikos 334 BC, Issos 333 BC, Gaugamela 331 BC, Hydaspes 326 BC, Raphia 217 BC (all playable from either side). Five of these track the career of Alexander the Great.
24 new Quick Battles (each playable from either side).
Expanded Immortal Fire Custom Battles module includes all 105 army lists from Rise of Rome and Immortal Fire.
Expanded Immortal Fire Sandbox Campaigns module includes all 105 army lists from Rise of Rome and Immortal Fire.
4 new historically-based campaigns: Xenophon, Philip of Macedon, Seleukos I Nikator, Seven Hills of Rome. (Alexander the Great's battles are covered in the Epic Battles).
1 what-if campaign: Alexander the Great (what he might have done next if he had not died in 323 BC). (His historical battles are covered in the Epic Battles).
Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC
The game that brought the fun and excitement of the tabletop experience to digital form is back. Developed by legendary designer Richard Bodley Scott in a completely new 3D engine, Field of Glory is ready to set new standards in computer wargaming.
Field of Glory II allows you to fight large or small battles for or against Rome, or between the other nations who are as yet unaware of the Roman threat, or what-if battles between nations that never actual came into conflict historically, but might have done if the course of history had been different.
Take command of a huge variety of armies employing vastly different tactical doctrines. Lead your chosen army and its named generals to victory in set-piece historical battles or "what-if" custom battle situations against an AI or human opponent.
Victory will require determination and tactical mastery!
OS: Windows 7 / 8 / 10
Processor: 2.0GHz or higher
Memory: 4 GB RAM
Graphics: 1 GB DirectX 9 Compatible Graphics Card
DirectX: Version 9.0c
Storage: 1541 MB available space
Sound Card: DirectX compatible sound card
©2017 Slitherine Ltd. All Rights Reserved. Field of Glory II, Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Byzantine Games.