Language | Interface | Full Audio | Subtitles |
English | |||
Dutch | |||
French | |||
German | |||
Italian | |||
Japanese | |||
Korean | |||
Norwegian | |||
Polish | |||
Portuguese | |||
Portuguese-Brazil | |||
Russian | |||
Simplified Chinese | |||
Spanish - Spain | |||
Swedish |
Out of the blüe, we’ve updated our first IGF award-winning game! GoNNER BlüEBERRY EdiTION adds new weapons, heads, enemy types, a new challenge, some sweet, sweet, new visuals. And yes, there are also blüeberries.
Hop back into GoNNER if it’s been a while! And if you lose your head, it’s cool—we have plenty more where that came from.
GoNNER is a tough as hell score-based procedurally-generated platformer with roguelike elements. GoNNER is also a story about friendship between Ikk, Death, and a space whale named Sally.
You will die. A lot. This is by design, but it's not made to feel unfair. You'll eventually get the hang of GoNNER, so don't lose your head. But even if you do it's okay cause we have a lot of replacement heads you can use.
Good luck.
DAILY CHALLENGES! Only playable once a day. Levels are randomly generated but in this mode everybody plays the same world and use an identical loadout. Everything resets at midnight (Swedish time, UTC+1). Can you crush your leaderboard foes?
PROCEDURALLY GENERATED! Every time you play the game the levels will be different and present unique challenges and opportunities.
UNLOCKS! You'll be able to choose from a variety of passive and active abilities at the beginning of each run so be sure to experiment with all of them and find the play style that best suits you
SECRETS! Secret areas exist in the world of GoNNER, and these areas will get you different items that you can then always use from the beginning of each run. We're not going to tell you how you get to these areas or what the criteria is for even finding them because secrets, duh.
LEADERBOARDS! Kill creatures, get combos, score points, and brag to your friends how much better you are than them.
MUSIC! It's really freaking good.
OS: Windows Vista
Processor: Dual Core
Memory: 2 GB RAM
DirectX: Version 10
Storage: 1 GB available space
OS: Windows 10
Processor: Quad Core
Memory: 4 GB RAM
DirectX: Version 12
Storage: 1 GB available space
Additional Notes: Controller recommended
OS: Mac OS X 10.6 Snow Leopard
Processor: Dual Core
Memory: 2 GB RAM
Storage: 1 GB available space
Additional Notes: Controller recommended. Apple M1 chipsets are not supported
OS: macOS 10.12 Sierra
Processor: Quad Core
Memory: 4 GB RAM
Storage: 1 GB available space
Additional Notes: Controller recommended. Apple M1 chipsets are not supported
OS: SteamOS or similar
Processor: Dual Core
Memory: 2 GB RAM
Storage: 1 GB available space
OS: SteamOS or similar
Processor: Quad Core
Memory: 4 GB RAM
Storage: 1 GB available space
Additional Notes: Controller recommended
Language | Interface | Full Audio | Subtitles |
English | |||
Dutch | |||
French | |||
German | |||
Italian | |||
Japanese | |||
Korean | |||
Norwegian | |||
Polish | |||
Portuguese | |||
Portuguese-Brazil | |||
Russian | |||
Simplified Chinese | |||
Spanish - Spain | |||
Swedish |
© Copyright 2016 Art in Heart AB. Developed by Art in Heart AB. Published by Raw Fury AB. All Rights Reserved.
GoNNER is a tough as hell procedurally-generated 2D platformer with roguelike elements, following the largely misunderstood and altruistic Ikk on a journey to cheer up his only friend in this world - a giant landbound whale named Sally - by searching for just the right trinket in the deep and dark places
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